DreamWorld announced that it is launching a playtest on Steam where it shows it can use AI to generate 3D assets based on text prompts.
The Redwood City, California-based startup said its DreamWorld: The Infinite Sandbox MMO will launch as a the company’s first playtest on Steam starting on October 10.
The launch will include some new features, like AI text-to-3D asset generation, which was revealed earlier as one of its capabilities. The AI feature was developed in partnership with Meshy. Let’s hope this technology is good as there are a lot of other AI gaming startups that are promising the same thing.
This generative AI tool is for players to create their own 3D models, and DreamWorld has a traditional development pipeline for the game’s assets. Advanced building tools like copy/paste, volumetric selection, and the fine-tuning HUD let players build bigger, better, and faster than any other game, the company said.
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Players will have a chance to explore an infinite procedurally-generated world of beautiful biomes during the 12-hour test, the company said. Players can rendezvous with friends and team up to battle world bosses, like Vyne. You can engage in combat, crafting, exploration and more.
The Steam Playtest will be open for a limited time. Players will be granted access in batches starting on October 10. To reserve your spot, players can request access here. The company has 15 people and it has raised $3.2 million from investors including YCombinator, a16z’s Andrew Chen and Twitch cofounder Kevin Lin.
Asked about the inspiration, DreamWorld CEO Garrison Bellack said in an email to GamesBeat, “Our two favorite games growing up were Minecraft and World of Warcraft. We had always dreamed of creating a spiritual successor which combined the creative freedom of Minecraft, with the social massive multiplayer of World of Warcraft.”
I asked Bellack what was unique about DreamWorld’s approach. He said, “DreamWorld is unique in that we don’t just have powerful AI building tools, we also have one of the largest multiplayer capacities ever developed. In DreamWorld, all players and created content exist in a single shared server.”
Bellack previously worked as an engineer at Google, Meta, and Apple.
“I worked on removing the home button from the iPhone X, then spent 3 years working on AI for self driving cars. During the pandemic I combined my technical background with my life long addiction to gaming and founded DreamWorld,” he said.
Bellack said DreamWorld is an actual game now.
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